I do believe Gunfire should have added in at least one more additional dungeon to Campaign Corsus’ generation, but I can understand the logic behind their choice: Corsus is still a relatively optional zone. I re-rolled my own save to see if it was increased even a smidgen, and I found that it’s mostly the same experience as before – just with a few new dungeons and bosses available in the generation pool. That said, Corsus remaining the same length in the Campaign is a bit of a bummer. At a glance this may not seem like much, but it does mean players can sample a bit of what’s been added without a credit card transaction. Even one of the existing World Bosses has a new alt-kill, and the reward earned from triggering it is well worth the effort. While the expansion doesn’t make the Campaign version of Corsus any longer than it was previously, some of the new dungeons and bosses have been added to that mode’s procedural generation pool. The damp, muggy world of Corsus is the smallest zone in Remnant: From the Ashes, largely due to its optional nature. Swamps of Corsus offers a little something for everyone Throw in the fully fleshed-out Survival Mode and the $10 asking price doesn’t seem all that bad, yet there is more to Swamps of Corsus than what lies behind the paywall. Unlike previous updates, like the one that added Adventure Mode, Swamps of Corsus is considered an expansion, seeing as the titular world has been given a wealth of new bosses, dungeons, and secrets to find. Swamps of Corsus is the first DLC for Remnant: From the Ashes you have to pay for.
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